#Gamers #Starfield 30fps cap is best explained by a big pile of sandwiches:

 

That sandwich gag highlights why 60fps would be tough to achieve on console.

Starfield's 30fps cap is best explained by a big pile of sandwiches.

During the recent Starfield Direct, producer Jamie Mallory revealed that when playing Starfield, she likes to "go the more piracy routes", which includes stealing everyone's sandwiches and hoarding them. "I steal all the sandwiches and put them in my cargo hold that I have specifically for sandwiches," she says, and sure enough, on the screen we saw a huge stack of sandwiches. Mallory's thieving antics are not only hilarious but also perfectly demonstrate why Starfield is locked at 30fps on console.

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