“They signed an agreement not to cause any harm to Telltale’s business as part of my severance package. But I am legally allowed to speak on behalf of being laid off, and this statement of fact is sincerely not an attempt to cause harm or ruination to the company,” continued Huang.
Huang said that he returned to Telltale Games because he “always wanted” to be a part of the sequel. He also made mention of Telltale Games’ acquisition of Flavourworks in August in their shared mission to build “best-in-class narrative games” together.
In a comment supplied to IGN, Telltale Games confirmed that there were layoffs but did not indicate which departments were affected nor the number of people who had lost their roles.
“Due to current market conditions, we regrettably had to let some of our Telltale team go recently,” it said. “We did not take this action lightly, and our commitment to storytelling and finding new ways to do so remains the same.